Business Simulator for Architects & Designers

Optimize Your Studio Strategy

Studio Dashboard

ERS
643
Cash
$42,000$4,000
Working Hours
54h6h
Project Margin22%2%
Active Projects2
Pipeline3
Studio Capacity78%

What the Game Does

Play your Studio Goals

Architect High Level is a studio business simulator where architects and designers make decisions, see their consequences, and develop a stronger, more profitable business over successive rounds.

Choose where you want your studio to go

Start with a Business Goal that defines the long-term direction of your studio.

Business Goal

Choose the studio you want to build

Make realistic studio decisions

Deal with clients, pricing, workload, cash flow, team, systems and growth.

Situation

A new project would fill the diary, but the fee sits below your current rate.

See the consequences and develop your studio

Your decisions change the business over time — then you take actions, build systems and move toward your goal.

Game Flow

See immediate results of your decisions

Studio Dashboard

ROUND 12 OF 20

Goal Manage Less, Design More

Business Health Stable

Studio Capacity pressure this round ↓

ERS
64↑ 3
Cash
$42,000↑ $4,000
Working Hours
54h↓ 6h
Project Margin22%↑ 2%
Active Projects2
Pipeline3
Founder Sustainability27
Studio Capacity78%

River House

Residence·Schematic

18%

Civic Garden Open Terrasse

Landscape·DD

41%

01

Dashboard

See the current state of your studio: financial position, workload, business health and relevant warnings.

Situation

Goal Manage Less, Design More

ERS
64
Cash
$42,000
Hours
54h
Margin
22%
Studio Capacity
78%

A key consultant is leaving in six weeks, and two live projects still need their attention.

Choose one option

Start a structured handover
Offer a short overlap retainer
Absorb the work inside the studio
Refer the work to a trusted peer

02

Situations & Decisions

Face realistic studio situations and choose how you would respond. Your decisions influence the development of the business and your chosen Business Goal.

Studio Development

2 AP available

Action capacity 2 remaining

ACTIVE STUDIO SYSTEM:

Project Delivery System

Cash
$42,000
Hours
54h
Margin
22%
  • Clarify fee structureLv 2
  • Reduce rework loopsLv 1
  • Build recurring revenueOpen
  • Hire a project leadQueued

Studio systems +1

03

Actions, Upgrades & Studio Development

Improve the studio deliberately: implement immediate actions, build stronger systems and invest in long-term strategic development.

ROUND 12 OF 20

Business Goal

Build Cash Flow, Invest the Profits

Business Health Strengthening

ERS over last 4 rounds 64 → 69 → 74 → 78

ERS
64→78
Cash
$42,000→$61,000
Working Hours
54h→46h
Project Margin
22%→26%
Studio Capacity
78%→71%
Founder Sustainability
22→27

Studio systems 3 active

04

Repeat & Progress

Each round builds on the previous one. Over time, you develop the studio toward the business you actually want to build.

Put Your Studio Strategy to the Test

01 · Decision→02 · Develop

Studio Status

ERS
64

Cash
$42,000

Working Hours
54h

Situation

A client asks for extra revisions, but the fee and deadline stay the same.

Choose one option

Get Early Access

A business simulator for architects, landscape architects and designers — built to help you explore decisions, improve studio performance and develop stronger business strategies through play.

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Common Questions

  • Architect High Level is a business simulator for architects and designers. You run a studio over successive rounds, make business decisions, see their consequences, and develop systems that improve the studio over time.

  • Architect High Level is designed for architects, landscape architects, designers and small studio teams who want to improve profitability, workload, delivery and business strategy.

  • It is both. Architect High Level uses game logic to turn realistic studio business situations into decisions you can explore and learn from.

  • Architect High Level is currently in development. Sign up for Early Access to receive updates as the product progresses.

  • You’ll receive updates about Architect High Level and be among the first to get access to the game.

  • You run a studio over successive rounds. Each round starts from the current Dashboard, presents a Situation, and records the consequences of your decision. Actions and upgrades let you develop systems between rounds, so the studio you play in round five is not the studio you started with.

  • A Business Goal is the long-term direction of the studio you are building. Architect High Level currently uses five:

    • Build a Business You Can Sell
    • Prepare Your Studio for Succession
    • Manage Less, Design More
    • Build Cash Flow, Invest the Profits
    • Build Revenue Beyond Client Work

    Everyday decisions are read against the Goal you chose.

  • Yes. You start by choosing a Business Goal that defines the direction of your studio and influences how you evaluate decisions throughout the game.

  • Each round builds on the previous one. Metrics, workload, cash and studio systems carry forward. Over time you see whether the studio is moving toward the business you actually want to build.

  • The Situations are drawn from familiar studio patterns — fees, revisions, capacity, hiring, cash flow. You can explore strategies without real-world risk and take back the ideas that fit your own practice.